I'm going to keep this week a little
short (unless I ramble...)
So, I just found out I'm not the first
Peer Trooper. But I'm going to keep it alive!
Anders Ancker (an AM alumni) is the
original Peer Trooper and he has some wonderful weekly tips.
Here's is Anders' Week 5 tips, it's
some graph editor tips:
I recommend checking out his week 1-4
tips as well.
So what do you have this week? It's the
obstacle course!!! SUPER FUN! Now remember:
KEEP. IT. SIMPLE.
Download all the course and open them
each up to see what looks the best for you.
DRAW DRAW DRAW. This week planning is
SUPER critical. If you don't spend enough time planning this shot,
it's going to be hard to animate.
Here's how I approached it:
--Pick out the course: I looked at each
and every single course and visually imagined a ball moving thru it.
I thought, How would the ball react to this environment?
--Open the course up and set your time
slider to the frame limit: I then hit PLAY and watched the timeline
move for 120-200 frames (or whatever the limit is). I memorized the
“feeling” of how long it would take.
--Imagine the ball: After I got the
timing down I visualized how I wanted the ball to move. When does it
anticipate, when does it squash, rotate, stretch, etc.
--Draw: I did this in photoshop. I took
a screen capture of the course, and drew in the PATH of the ball.
Just the path. I didn't yet focus on the timing or anticipation.
--Draw more: after I figured out the
path and got the arcs all nice and round, I drew in the ball. I drew
more keys close together where the ball was slower, and kept a good
distance in between where it was faster.
--Block it out. Pretty straight
forward. I brought the ball into maya and very roughly keyed where
the ball would go.
--Spline and refine! This takes the
longest. You just gotta keep on working at it.
Keep some of my last week's physics
tips in mind. Momentum, gravity, etc.
Have fun with this! It was my favorite
project last term. Feel free to check out my progress reel, or other
students' progress reels for example.
Happy Animating,
~Peer Trooper Bsly
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